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Crash game thumbnails and originals tiles

We design crash game thumbnails and matching tiles for your in-house originals, so crash, mines, plinko, dice, limbo and the rest read as one set in your lobby.

By the CasinoThumbnail design team · Updated 9 October 2026

The Originals set: crash game icons and more

Crash and instant games sit in their own lobby row, usually right at the top on crypto casinos. They have no provider key art, no character and often no logo, which is why so many crash game thumbnails end up as a plain coloured square with a word on it. Our Originals set fixes that with matching tiles for 12 in-house games: crash, mines, plinko, dice, limbo, roulette, blackjack, keno, hi-lo, tower, wheel and coinflip.

Crash game thumbnail from the CasinoThumbnail Originals set, rising multiplier curve
Crash
Mines originals game tile with a gem and mine grid
Mines
Plinko originals game tile with a peg board and falling ball
Plinko
Dice game icon from the Originals set, roll-over target
Dice
Limbo originals tile with a target multiplier
Limbo
Tower in-house casino game thumbnail with stacked levels
Tower

Each tile is built in your frame, with your colours, your title rules and your badge zones, so the originals row looks like part of your casino rather than a generic template pack. See the rest of the set in our work.

How to make 12 originals look like one family

An in-house game row is read as a set. If crash is neon, mines is flat and plinko is 3D, the row looks unfinished and players assume the games are too. We keep the family together with a few fixed rules, decided once when we lock your template:

  1. One light source and one material. Every object, from the rocket to the dice, is lit from the same side and finished in the same material, whether that is glossy, matte or neon glass.
  2. One colour per game, from one palette. Each game gets its own accent so players can find it fast, but all accents come from a single palette tied to your brand.
  3. Same title position and type. The game name sits in the same zone on every tile, in the same weight, so the row scans left to right.
  4. One central object. Each tile has a single hero object in the middle of the safe zone. No clutter, no small detail that vanishes at phone size.
  5. Shared frame and badge zone. HOT, NEW or EXCLUSIVE always lands in the same corner, so promoting one original never breaks the set.

The result works as a group in a carousel and still stands on its own when a single game is featured on the homepage.

Multiplier and visual cues per game type

The tile should tell a player how the game feels before they open it. A crash player is looking for a rising curve and a multiplier. A mines player is looking for a grid. These are the cues we lead with on mines, plinko, dice and limbo tiles and the rest of the set:

Game typeMain visual cueWhat it signals
CrashRising curve or rocket with a climbing multiplierCash out before it crashes
LimboA single large target multiplierPick a number, one shot
MinesTile grid with gems and one exposed mineReveal, risk, cash out
PlinkoPeg pyramid with a ball and multiplier slotsDrop and watch it bounce
DiceDice with a roll-over or roll-under sliderSet your odds
TowerStacked levels climbing upwardsClimb for a bigger payout
Wheel, keno, coinflipSegments, number grid, two-sided coinFast, simple outcomes
Roulette, blackjack, hi-loWheel, cards and chips in your styleClassic table play, house edition

Multipliers on tiles are illustrative styling, never a promise of a payout, and we keep them generic rather than quoting specific wins.

Aviator, Lucky Jet and other third-party crash games

People often search for an "Aviator game thumbnail", a "Lucky Jet game thumbnail" or a "Crazy Time game thumbnail". Those games belong to their providers, and so does their art. We do not recreate, redraw or redistribute provider artwork, and we do not sell ready-made tiles for other studios' games.

What we do is the same thing we do for every slot: we take the provider's official marketing kit, which you already receive as a licensed operator, and place it inside your frame with your provider tab, title rules and badge zones. The provider's logo stays exactly as supplied. That way a third-party crash game, a live game show and your own originals all sit in one consistent lobby row. We are not affiliated with any provider.

Live and instant game tiles

Instant and live game tiles follow the same frame logic as your slots and originals, but with fewer elements. Live tables are built from the provider's kit with a clear title and provider tab. Your own instant games use the Originals set, which covers table classics too, so roulette, blackjack and hi-lo can live in your in-house row with a look that matches crash and mines.

Roulette originals game tile matching the crash and mines tiles
Roulette
Blackjack originals tile in the same family style
Blackjack
Keno instant game tile with a number grid
Keno
Hi-Lo originals card game tile
Hi-Lo
Wheel instant game tile with coloured segments
Wheel
Coinflip originals game icon
Coinflip

If the originals are part of a wider brand build, our casino game design and iGaming branding pages cover in-game screens and identity work. For slot tiles, see casino game thumbnails.

Pricing, formats and delivery

An originals row is a small, fixed set, so most operators order it in one batch after the frame is locked. Lobby tiles cost EUR 0.80 to 2.50 per tile at volume, the frame template is from EUR 390, a hero tile is from EUR 35 and an animated tile is from EUR 70. Animated versions suit crash games well: a curve that climbs and a multiplier that ticks, delivered as animated WebP or Lottie under 300 KB. Localisation is from EUR 8 per language per asset. Payment is crypto only (USDT, USDC, BTC, ETH, SOL, TRX, BNB, LTC, XRP, DOGE), invoiced in EUR and settled at the invoice-date rate.

Files arrive as WebP and AVIF at 1x and 2x, PNG where transparency is needed, named to your game IDs and sent to a shared folder or your CDN bucket. Ratios and pixel sizes are in the thumbnail sizes guide, and the full rate card is at rates.

Start with the free sample: send your casino URL and 5 games, including your crash game, and get 5 tiles back in 48 hours with no payment.

Crash game thumbnails: questions

Which originals games do you make tiles for?

Our Originals set covers crash, mines, plinko, dice, limbo, roulette, blackjack, keno, hi-lo, tower, wheel and coinflip, all built in your frame and colours.

Can you make an Aviator or Lucky Jet game thumbnail?

We do not recreate or redistribute provider art. We build the tile from the provider's official marketing kit, which you already have as an operator, inside your own frame.

Can crash game tiles be animated?

Yes. Animated tiles start from EUR 70 and are delivered as animated WebP or Lottie under 300 KB.

How much does an originals row cost?

Tiles cost EUR 0.80 to 2.50 each at volume after a frame template from EUR 390. Payment is crypto only, invoiced in EUR.

Will my originals tiles be used by other casinos?

No. Your frame is never reused for another operator and you own the paid files.

Send us five tiles. Get them back in 48 hours.

Message us on Telegram or email support@casinothumbnail.com with your casino name and a link to your lobby. The sample is free.

Open Telegramsupport@casinothumbnail.com